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 SUGGESTIONS

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God
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PostSubject: SUGGESTIONS   Tue Sep 30, 2008 12:18 am

My Idea’s/Suggestions,


First off start with the homepage.
Most Powerful Crew - This will be like most experience or any other “most” boxes on the homepage. Most Powerful crew is combining all the members attack power of one crew, and if that crew is in the top 10 most powerful crews, they get their name on the homepage, just as most experience.
Crew Levels - Somehow take like 1/8th of an exp of a members exp per turn and make it go towards the crews level that they are in. So if someone makes 100 exp per turn, take 1/8th of that.
War of Loke(and war to come) - Since only one person can win a wave, I’d suggest that you don’t make it a set, make it a dope ass item, and maybe enough halos to gem it. And if you have already won a wave, you can’t win again for the rest of the war, to make it fair.
Sets - Like said above, I don’t think CB needs anymore questing sets ATM, and if one is put into the game, make it powerful, but not as powerful as the Undead, but make it hella better than the immortal set. But main point of the set suggestion is that, since no real crew wars are ready to be released as of now, NEW RAIDS would be a great addition, new raid sets would make everyone happy, but make the drops on the set pieces low to raise their prices, THIS MIGHT EVEN GET PEOPLE TO BUY HALOGENS.
Exp from Raids - When someone defeats a raid, the members of the raid gets a select amount of exp, lvl 1 raid exp is low, and lvl 11 exp is high.(you decide exp amount)
More exp from Mobs - With how much exp you need between levels, add more exp per mob. Lvl 100 mobs only give about 90 exp, and once you hit higher levels you need about 200mil to level, Dcing is pointless if exp is low.
Lottery - Maybe call it like “The Shrine” and you can “Pray to the Stars” and “Pray to the God of Chaos” Praying to the stars you get a slight chance of being picked out of all the players to receive halos, such as 100 halos. And praying to the God of Chaos you receive a slight chance of receiving an item(shitty or not shitty). ONLY ABLE TO PRAY ONCE A DAY. HALO AND ITEM are completely RANDOM.
New God Raids - EXPLORE/DC gods.
More EXP Strips - Stripping more EXP from attacks via PvP.
More things to purchase with Halos - More things in halo stores.
Improving Trade Block - By making more raids, and the drops low, this will EASILY make the trade block more active, and will boost the economy, and might even make people buy more halos.
PvP Tourneys - Hold some Pvp Tourney’s this is obviously a self explanatory suggestion, prize will be halos, the halos will come from an entry fee. Such as 100 halos to enter. More players that enter the bigger the prize. Two Winners, One for most ATTACKS and one for most EXP stripped, OVERALL.
Quests - This is a big one, New quests should be added but NO MORE SET QUESTS, for now. EXP quests need to be added with how much it takes to level. MAYBE an ITEM quest but not SET, but make it so the item is very hard to get and will take weeks of questing to collect all the items needed to make it or receive it.


This is all for now, but I will have many more in the near future. All of these should be put into play over the spand of the next few months, don’t put them all out right after another, make it so the players have things to look forward to.


Last Suggestion that just hit me,

IF NEW ITEM QUESTS OR SET QUESTS ARE PUT INTO PLAY, DO NOT MAKE THEM EASY TO GET TO WHERE PEOPLE CAN DO THEM IN A DAY AND HAVE MULTIPLE ITEMS/SETS ON MULTIS. MAKE IT A CHALLENGE TO GET. Maybe a EPIC quest should be added soon, Epic item, not set.
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darkquee
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PostSubject: Re: SUGGESTIONS   Tue Sep 30, 2008 2:20 am

i agree with god on most of what was said cause the fact we just had a new set relased dont need anymore quest sets for now raids sets yes we do

as far as pvp that really does need to be cahnged cause whats the point in hitting u are not doing dmg

halos drop from god raids:)
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God
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PostSubject: Re: SUGGESTIONS   Tue Sep 30, 2008 2:25 am

Exactly, we don't need new items and sets thrown at us. Atleast quest wise, we need some quests for EXP, or maybe a long quest that seems like it will never end but pays at the very end.


Listen to the players!
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God
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PostSubject: Re: SUGGESTIONS   Tue Sep 30, 2008 2:38 am

And one more idea right now I can think of.


LEVEL BONUSES! Not cool to be losing to a lvl 65 when you are 10 levels ahead, even if you have the same set! Takes the fun out of being a high level.
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